There are many great suggestions here to make the game more fun. This whole new backtracking is really killing the game.
Problem you are trying to solve: Prevent speed running
Solution after many patches, resets and hot fixes: Increase cooldown of TP, increase prices of potions, fix the overjumping bug with shield block, increase stats requirements to equip items, force users to use town potions and the list goes on.
Honestly, these are very “police” like implementations. 95% of the time spent in this game is running. Running here, running there… run run run… Why not call it “Run Time”. Maybe ask yourselves why do people wanna skip? maybe its boring? maybe its not challenging ? maybe its not fun? I personally just wanna end the game after spending 20 mins in a dungeon running non stop.
Suggestion : 1) Instead of making back track for 10mins of RUNNING, make the faunas spawn near the boss room, if u dont kill it in time, they grow and become a mini boss. 2) Instead of forcing people to get “data points”, why not make it about you got 1 min to kill as many to unlock xxx xp bonus. 3) Instead of making people run to specific areas of the map, why not have a waypoint, like those in diablo where you can go to different acts. 4) Instead of promoting more group play action and prevent those lazy players in party , have a end-game leader board for those with the most kills, most damage taken, most distance covered, most damage done, that kinda thing you’d see in LOL to celebrate those who contributed and with some gold reward/potion or even fragment rewards instead of it bursting it out of faunas, i mean, do u want people watching streamers to see how ridiculous “NFT” fragments coming out of these faunas?
Morale of the story is, you cannot stop people from speed running, It is inherent in every game, people love it but what you can do to “slow” them down by player incentivisation with fun and meaningful/ rewarding objectives. Devs, please look into the gameplay side of things, each patch kinda gets more frustrating with these time consuming and boring objectives.