Problem you’re trying to solve
as one of the leaders in play and earn space bigtimes marketplace should be very busy. since there is no data available publicly (maybe there is i havent seen) i dont know how much transaction is happening but i hope its big numbers.
How you currently feel about this in-game and how you think you should feel
i think nfts right now feel a bit premined for the next users to get onboard when the game is open to all. but if items which will be reset by then have a market then transaction volume can increase. i know some will say this makes the game a pay to win type (although i dont know what is winning here) but having a good time and possibly earning money thats a win for me. the game is already a lot luck based the drops are random what you get is random so if someone has better items for now doesnt mean they are better player or even have played more.
Any ideas you have on how things could be improved, fixed, or add more fun to the experience
as i am very pro grinding and making players suffer to achieve something:
-make items more rare.
-have wide range of items. different stats, different advantages and disadvantages, confuse the palyers
-let items disappear if you die in a level
-only if you have space nft or have certain number of cosmetics nft you can sell items (maybe lowest space can sell 1 at a time, and with each improvement another slot adds same way for number of nfts, for example having 20 cosmetics lets you sell 1 and each additional 5 lets you sell another )
-if you want to delist the item will be discarded
at the end maybe im talking too soon cause i still dont know what development plans the game has and how this stuff will come to play. but there is a good potential for a busy and healthy economy in this game. also there can be great usecase and demand for cosmetic nfts but i have to wait to see what are the future plans and what direction the game wants to go.