Staff Range Reduced

Problem you’re trying to solve
Staff range reduced making it impossible to turn off fire room without spawning mobs unless you are a chrono with fireball or FoF

How you currently feel about this in-game and how you think you should feel
This break the mechanism of turning off fire which is made even worse with the changes to vitality

Any ideas you have on how things could be improved, fixed, or add more fun to the experience
Either make the staff shoot farther or make other weapons that can turn off the fire room


Or move the aggro point back so you can get close enough to hit the switch without the mob spawning.