Problem you’re trying to solve
How Solo play will look like in the game in the future.
How you currently feel about this in-game and how you think you should feel
I understand that this is a work in progress, but I don’t like that I can’t comfortably try to solo a dungeon alone because someone can enter at anytime and automatically join my party.
Any ideas you have on how things could be improved, fixed, or add more fun to the experience
In the first place, I don’t think there needs to be some sort of special Solo mode. All that needs to be done is this:
- Just don’t autoinvite players into the party when they enter a dungeon
- Make dungeon difficulty adjust depending on the number of people who entered
So for example if only 1 player enters, mobs in the dungeon are weakest, then if another one enters mobs grow stronger(or unlock more abilities even) etc. Very simple. No one needs to be forced to party up but since mobs grow stronger it would still be strongly recommended.
This kind of solution seems very natural to me.
Other than that, there could also be dungeons with 1 player limit or 3 player limit etc.