Some initial feedback from the update. First off, amazing job on allowing players to select the Instance. That was huge. I’m not a fan of the new potion graphics, but maybe there was some reason they needed to be changed, I will get used to the new look. No worries there.
Good nerf on the Time Warrior run/spin, I was spamming that constantly, and not using my normal attacks, so that was a good fix.
Only issue I have is with removing some of the spell effects from the skills. For example the Time Warrior WhirlWind. It looked beautiful before and it served a function of showing the range of the attack. Without that, we have no sense of the range of the spin, so it makes it much harder, and less fun to use. The only spell effect that needed to be toned down was the Chronomancer Fire, and that was left unchanged. So that was confusing. (edited)
My guess is some people complained about the Chonomancer Fire, and for some reason a lot of spell effects that did not need to be changed got changed. Ironically the one that needed to be changed did not get changed. We’ll get used to it, but you will hear that complaint quite a bit on the spell effects that were removed.
Overall take away, is great work on the Instance Selecting. That was critical. About the other stuff, my general rule is if it’s not broke, don’t fix it. Sometimes feedback from the few ends up leading to a change that upsets the many. I could have gone without the graphical updates that were worse than what we had before, in my opinion those were negative changes.